Today I prepared a somewhat useful function, but first, big thanks to Dirk! Thank you very much, man, for your support! If you used attachTo
Before I tell you what inGameUISetEventHandler does, I want to say special thanks to Andrew for his support. In case you’re wondering, yeah, it is
First of all I would like to express my gratitude to Matthew for his continuous support. Now I also know who he is . Thanks
First let me thank Matthew for his Christmasy donation, thanks mate! Please Get us some Threaded Extension Tutorials with callbacks / unique ids per request.
Thought I write this little post to summarise basic MP knowledge, as I have noticed the actual mechanism of mission delivery is not quite clear
So, we can read racing numbers on a kart, but what about plate numbers on other vehicles, can we do it? Yes, we can! Some
I’d like to first thank Luca for rather generous donation! Thanks man, really appreciated! I gonna show a little trick today on how to force
Apparently you can use .ogv (video) files as textures on objects that support custom textures, such as laptop, TV, PC monitor or some notice boards.
Bohemia have recently added getObjectTextures command to the game, to complement setObjectTexture/setObjectTextureGlobal commands. Because I’m going to use this new command in a script, the
Thank you Ian and thank you Aaron! Not really for this post.. but all of your posts.. beers on me! -Bottled Really appreciate your support,