ArmA Scripting
ArmA Scripting Tutorials: url_fetch Callback
At first I wanted to just update the original post with url_fetch extension but then decided to write a proper callback SQF implementation. Thanks to Sandbird for
ArmA Scripting Tutorials: Scripted Charges V2
Whoahoohoodilly! I’ve got another donation, this time from a fellow by the name of Nazar. If it keeps on going like this, I’m quitting my
ArmA Scripting Tutorials: Snakes
Snakes are funny in Arma 3. In the early days of Arma 3 Alpha, snakes had human names and could open doors in buildings. With
ArmA Scripting Tutorials: Scripted Charges
Do you like things go boom? You’re in luck if you do, as in Arma 3 there are plenty of such things! Apart from mines
ArmA Scripting Tutorials: addMagazineAmmoCargoGlobal
Let’s talk little bit about commands in Arma 3, or precisely 1,500+ of them. Just the other day we were discussing this with my friend
ArmA Scripting Tutorials: Scripting Explosive Barrels
I tried to do it once before but didn’t like the outcome. This time it is good enough to share. So basically in Arma 3
ArmA Scripting Tutorials: Epic Armour Drop
Arma 3 has rather large and round cargo parachutes, which where not animated until recently, big thanks to The Most Venerable Order of Configuration, Lord Pettka.
ArmA Scripting Tutorials: Rounding The Pounding
I want to dedicate this post to something that has been bothering me for awhile. Why? Because it has really simple solution and yet for
ArmA Scripting Tutorials: addAction Quirks V2
Continuing with addAction quirks, the 8th element in addAction params array is the condition statement. It has to return true in order for your custom
ArmA Scripting Tutorials: Fly Like An E… Seagull!
I’m going to make this blog post a little bit special today. I kinda feel like bitching about how buggy Arma 3 is and especially