Made 2 utilities for working with .wav and .ogg files for Arma 3. Both expect drag and drop a bunch of files on the exe.
Well, here I am, typing another blog post… And the reason is because I have stumbled upon X Macros while poking around in C++, and
You’re probably wondering what I’m so mad about? I will tell you, it is the obligatory use of randomize.sqf scripts with Arma 3 assets. Despite numerous