Browsing Category

All

farewell 19

Farewell, my Arma friends

So, after almost 2 years of working for Bohemia as external contractor, I decided it was time for me to call it a day. Of

August 18, 2017 All, ArmA 3, ArmA Scripting, Games
cppjsregex 31

ArmA: 64-bit Extensions

This post will be shorter than usual. To continue with 64-bit topic I started in previous post, I have received several requests for x64 versions

December 22, 2016 All, ArmA 2, ArmA 3, C++, x64
cppjsregex 3

64-bit and ArmA Console Extension: debug_console_x64.dll (v4.1)

As you may or may not know, Arma 3 is now available in 64-bit version as well. This means that all the 32-bit extensions you

December 14, 2016 All, ArmA 2, ArmA 3, ArmA Scripting, C++, Tutorials, x64
cppjsregex 7

ArmA Console Extension: debug_console.dll (V4.0)

Firstly, I would like to thank all of you who donated, I really appreciate your support. Secondly, I have modernised debug console a little bit

November 21, 2016 All, ArmA 2, ArmA 3, ArmA Scripting, C++, Games
armatutorials 5

ArmA Scripting Tutorials: Scheduler And Namespace Switching

First of all I would like to say thanks to all of you who donated even after I stopped posting. I appreciate this and feel

catfence 2

Arma Debugging

Just want to first say big thanks to Mike, Mikko and Sebastian for donations, even though I kinda stopped actively contributing to the blog with

November 24, 2015 All, ArmA 2, ArmA 3, ArmA Scripting, Games, Tutorials
urdead 1

About Lives And Games

Consider the following 3 hypothetical game scenarios, which you probably are familiar with anyway: 1st scenario: The game is insanely hard. You are severely punished

November 21, 2015 All, Games
hold_up_dialog 1

Accidental Drag and Drop on WIN7

Just a quickie. One day I had all my settings for Arma 3 reset, all my awesome experiment missions files wiped clean and the whole

November 08, 2015 All
arma3update 15

Some Of The Goodies Heading For 1.50

A bit of good news and a bit of sad news. Good news, these are some goodies that are heading for 1.50: onPlayerConnected – extended,

August 19, 2015 All, ArmA Scripting
armatutorials 2

ArmA Scripting Tutorials: Fired Projectiles

There are quite a few issues with how fired projectiles and damage they cause are treated in Arma. It seems it hasn’t changed much during

Back to Top © 2012-2017 killzonekid.com