ArmA Scripting
ArmA Scripting Tutorials: regex_match and regex_replace HOW TO
At last a documentation on how to use my RegEx Extensions! It is also intended for those who have prior knowledge of Regular Expressions. The
KK’s MP SANDBOX v2.0 (Updated)
Today I’m going to share this little tool I made to test things in multiplayer environment. It is a simple GUI that allows to execute
ArmA Scripting Tutorials: How To Find A String Within A String
I thought I’d share this function I wrote back in the days when I was helping with DayZ Mod. The original BIS function used by
ArmA Scripting Tutorials: Mk6 Mortar Modification Script
Today I’m going to share a neat script hack which turns Mk6 mortar into a single man operation weapon and adds some sensible 3rd person
ArmA Scripting Tutorials: How To Make ArmA Extension (Part 2)
As promised a bit more in detail regarding the previous part. The official info about extensions is here, it also has examples for other languages.
ArmA Scripting Tutorials: How To Make ArmA Extension (Part 1)
EDIT: VS2013 is already available and I recommend it over VS2012. The tutorial is still kind of relevant though. What is ArmA extension? It is
ArmA Scripting Tutorials: How To Remove BETA Watermark + Other Things
I’m going to make this blog post slightly different as there will not be much scripting content in here, so I’m going to answer few
ArmA Scripting Tutorials: A Simple Bullet Cam
Ever wondered what happens to your bullets when they exit the barrel of your gun? Well in ArmA each projectile is an actual object which
ArmA Scripting Tutorials: BIS_fnc_compileFinal
First of all this is fictitious function and is not part of ArmA 3, although I’m going to try to convince BIS devs to incorporate
ArmA Scripting Tutorials: Scopes
A scope is a portion of code that exists between opening { and closing bracket }. In case of a separate script file, the scope