Browsing Tag

ArmA

3

callExtension v2.0

Good news, everyone! Arma 3 is getting Extension Callback! You can read all about it on callExtension wiki page. So I decided to update my extension

September 03, 2019 All, ArmA 3, C++, x64
40

ArmA: 64-bit Extensions

This post will be shorter than usual. To continue with 64-bit topic I started in previous post, I have received several requests for x64 versions

December 22, 2016 All, ArmA 2, ArmA 3, C++, x64
3

64-bit and ArmA Console Extension: debug_console_x64.dll (v4.1)

As you may or may not know, Arma 3 is now available in 64-bit version as well. This means that all the 32-bit extensions you

December 14, 2016 All, ArmA 2, ArmA 3, ArmA Scripting, C++, Tutorials, x64
7

ArmA Console Extension: debug_console.dll (V4.0)

Firstly, I would like to thank all of you who donated, I really appreciate your support. Secondly, I have modernised debug console a little bit

November 21, 2016 All, ArmA 2, ArmA 3, ArmA Scripting, C++, Games
5

ArmA Scripting Tutorials: Scheduler And Namespace Switching

First of all I would like to say thanks to all of you who donated even after I stopped posting. I appreciate this and feel

1

Accidental Drag and Drop on WIN7

Just a quickie. One day I had all my settings for Arma 3 reset, all my awesome experiment missions files wiped clean and the whole

November 08, 2015 All
15

Some Of The Goodies Heading For 1.50

A bit of good news and a bit of sad news. Good news, these are some goodies that are heading for 1.50: onPlayerConnected – extended,

August 19, 2015 All, ArmA Scripting
2

ArmA Scripting Tutorials: Fired Projectiles

There are quite a few issues with how fired projectiles and damage they cause are treated in Arma. It seems it hasn’t changed much during

11

ArmA Scripting Tutorials: Position

Positions in Arma could be either 2D, in which case it is in format [x,y], where x is the coordinate on the South – North

August 08, 2015 All, ArmA 2, ArmA 3, ArmA Scripting, Tutorials
3

ArmA Scripting Tutorials: Intel Item, KK_fnc_createIntelObjectServer

I dunno if you have noticed this, but in the editor there is a category “Intel” that has 3 items, 2 folder type objects and

July 25, 2015 All