ArmA
ArmA Scripting Tutorials: 3D Compass
I had a PM from a forum member with the link to one of Dslyecxi’s videos: He was asking about the fancy 3D compass on the
ArmA Scripting Tutorials: KK_fnc_arrayFlatten and KK_fnc_arrayFlattenUnordered
I think at some point I needed this function for something, don’t remember what for. Anyway, what this does is it makes a multidimensional array
ArmA Scripting Tutorials: KK_fnc_findAll
Good news! I have yet another donation from Andrey! Спасибо большое, Андрей, за поддержку! 😛 I have recently came across BIS_fnc_arrayFindDeep, written sometime in 2006. Not
ArmA Scripting Tutorials: KK_fnc_intToString
What this function does is it allows you to convert integer to string avoiding exponential representation. In Arma string representation of numbers is rounded to
ArmA Scripting Tutorials: Respawn On Marker
…in Arma 3 is actually very sophisticated. Today I am going to attempt to describe the logic that governs search for a suitable marker. So,
ArmA Scripting Tutorials: How To Make A Wreck
…or more precisely, how to make wreck on demand without fire and smoke. Actually clean wreck making works only on cars due to tanks and
ArmA Scripting Tutorials: KK_fnc_fileExists
Made this little function for testing if a file exists. While there are some read file commands such as loadFile, preprocessFile and preprocessFileLineNumbers, they all
ArmA Scripting Tutorials: Triggers V5 (KK_fnc_onEachFrame)
Aaaaaand, back to triggers again! This time let’s dig a little bit deeper. How about we make a trigger that is not really a trigger,
ArmA Scripting Tutorials: Triggers V4
Continuing exploring trigger functionality and there is some good news. You can now create local instance of a trigger using optional 3rd param – true
ArmA Scripting Tutorials: Agents (How To)
In this blog post I’m going to share some tips on how to start with Arma agent entities, but first would like to say my