ArmA
ArmA Scripting Tutorials: .SQF, .SQS And Script Scheduler
Let’s start from the beginning. In Arma there are 3 concepts of script: script – an ancient implementation used as early as OFP. It is
ArmA Scripting Tutorials: setVelocityModelSpace
Continuing with my unorthodox use of Arma commands and due to ever growing reluctance of Bohemia to implement some essential functionality, let me present you
ArmA Scripting Tutorials: Triggers V3.3 (Radio Triggers)
Let’s look at another useful trigger ability to be activated by radio. I’m sure you have heard this many times, “Trigger is activated by radio
ArmA Scripting Tutorials: FSM Namespace
Let’s talk a bit more about namespaces. Namespaces in Arma are separate variable containers, where variables that are set in one namespace can only be
ArmA Scripting Tutorials: How To Export Topography
This has been a feature of Arma series since…well quite long time ago. It is possible to export map topography into .emf file, which is
ArmA Scripting Tutorials: MBT Recoil
I have attempted this before using setVelocity, if you had seen my [code fart] before: The problem here is that setVelocity actually adds and subtracts
ArmA Scripting Tutorials: Attach To Relative
Today I prepared a somewhat useful function, but first, big thanks to Dirk! Thank you very much, man, for your support! If you used attachTo
ArmA Scripting Tutorials: inGameUISetEventHandler
Before I tell you what inGameUISetEventHandler does, I want to say special thanks to Andrew for his support. In case you’re wondering, yeah, it is
ArmA Extension: make_file.dll v1.0
First of all I would like to express my gratitude to Matthew for his continuous support. Now I also know who he is :). Thanks
ArmA Scripting Tutorials: How To Make ArmA Extension (Part 4)
First let me thank Matthew for his Christmasy donation, thanks mate! Please Get us some Threaded Extension Tutorials with callbacks / unique ids per request.