Extensions
ArmA Scripting Tutorials: How To Make ArmA Extension (Part 3)
In this part I’m going to show how to make a simple extension in C# using VS2013. While you can make a library .dll in
ArmA Extension: getHitPointDamage.dll v1.0
Basically, SaMatra was fooling around with Arma 2 in Pascal, trying to make an extension to read parts damage on vehicles. I asked him to
ArmA Extension: micro_time.dll v1.0
What does this do? It returns passed time in seconds but with microsecond precision. The number param passed to micro_time.dll is treated as offset from
ArmA Extension: real_date.dll v3.0
I’m going to skip v2.0 all together, even though I had the post drafted and the .dll had been available for download for quite sometime.
ArmA Scripting Tutorials: get_friends, check_player (Logic)
As promised, I wrote some logic to work with get_friends and check_player extensions. But first I’d like to thank one more person for his donation
ArmA Extension: check_player.dll
Let’s start this post with big thanks to Florian for his donation, appreciate your support! Until today I didn’t know much about Steam’s VAC (anti-cheat),
ArmA Extension: get_friends.dll
Sorry for the lack of posts recently. It is not that I have no content to post, I have tonnes. I’ve been quite busy (and
ArmA Extension: delay_ms.dll
What is this extension? It is a very simple .dll that would go to sleep for X milliseconds before returning control to Arma engine, hence
ArmA Scripting Tutorials: url_fetch Callback
At first I wanted to just update the original post with url_fetch extension but then decided to write a proper callback SQF implementation. Thanks to Sandbird for
ArmA Extension: hash_id.dll
Well, I don’t really know why I made this. It seemed like a good idea a few days ago, so I started investigating and it