ArmA Scripting
ArmA Scripting Tutorials: Basic Multiplayer Coding
I remember when I started MP coding I had this burning question, how do I call a function on the server from a client? I
ArmA Scripting Tutorials: A Few Tips And Tricks
Just wanted to share a few tips and tricks I use myself. Let’s start with somewhat simple yet quite effective method of quickly hinting or logging
ArmA Console Extension: debug_console.dll (V3.0)
You’ve asked for it, so here it is – V3.0 can now write to file as well. It is backwards compatible with and have all
ArmA Scripting Tutorials: Triggers
I won’t beat around the bush too much and might as well tell you that my interest in triggers at this moment is pretty much
ArmA Scripting Tutorials: Syncing Map Clock With “ItemWatch”
But first I’d like to rant a bit since it is very much related. And I’d like to rant about some questionable design decisions in
ArmA Extension: real_date.dll
How would you like to link game time to the real world time? When it is night outside it is night in the game, when
ArmA Extension: url_fetch.dll
As you may have guessed, this extension is for connecting to a Uniform Resource Locator or URL for short. You can get HTML from an internet
ArmA Scripting Tutorials: Array Resize
And here we are, back to arrays again. I’m thinking this is because arrays are too fundamental to ArmA scripting language. And for the same reason
ArmA Scripting Tutorials: addAction Quirks
Will make this a short blog post. I have noticed someone on the BIS forums having difficulty with displaying an image in the action menu.
ArmA Scripting Tutorials: Mission Root
UPDATE: Use the new dedicated Arma command getMissionPath Today I’m going to share this little trick I’ve discovered literally few hours ago. And the trick