ArmA Scripting
ArmA: Rotating Weapon Holders
Weapon holders are used to hold small objects like weapons, magazines and other items you normally find on the player. Weapon holders have user actions
ArmA / DayZ: How To Turn A Bus Into A Gate
So you want to make a gate for your base that you can open and close from inside, that is inaccessible from outside and that
ArmA Extension: Ctrl_Tab.dll
Here is a very simple extension I made to work with FRAPS. The idea is that you can send a keystroke from within ArmA script
ArmA Console Extension: debug_console.dll (V2.0)
This new debug console extension v2.0 does pretty much what the version 1.0 does. The main difference is you do not need to spawn call
ArmA Console Extension: debug_console.dll
I think I’ve done enough of .rpt parsing (while monitoring DayZ server we had) to last me a life time, so this time let’s go
ArmA RegEx Extensions: regex_match.dll and regex_replace.dll
If one thing ArmA is missing badly it is native RegEx functionality. Considering how fast and powerful RegEx could be, it is just screaming “FFS,
ArmA Scripting Tutorials: boundingBox, boundingBoxReal, composeText, formatText, visiblePosition, visiblePositionASL
Thought I add few more commands that happened to be quite useful in my experiments. boundingBox and boundingBoxReal In my experiments with ArmA 2 I
ArmA Scripting Tutorials: distanceSqr, linearConversion, difficulty, setAmmo, drawIcon3D
ArmA 3 has already more than 1400 commands. While 1200 or so of them are ArmA 2, new commands are often not documented well enough.
ArmA Scripting Tutorials: attachTo and setVectorDirAndUp
ArmA’s attachTo command is a lot of fun. It allows to attach almost anything to anything, and the best bit is the attached parts then
ArmA Scripting Tutorials: Constructing Secure Callback
So you have a piece of code you want to execute on all computers for whatever reason. As a mission/mod maker you should be in