Scripting
ArmA Scripting Tutorials: boundingBox, boundingBoxReal, composeText, formatText, visiblePosition, visiblePositionASL
Thought I add few more commands that happened to be quite useful in my experiments. boundingBox and boundingBoxReal In my experiments with ArmA 2 I
ArmA Scripting Tutorials: distanceSqr, linearConversion, difficulty, setAmmo, drawIcon3D
ArmA 3 has already more than 1400 commands. While 1200 or so of them are ArmA 2, new commands are often not documented well enough.
ArmA Scripting Tutorials: attachTo and setVectorDirAndUp
ArmA’s attachTo command is a lot of fun. It allows to attach almost anything to anything, and the best bit is the attached parts then
ArmA Scripting Tutorials: Constructing Secure Callback
So you have a piece of code you want to execute on all computers for whatever reason. As a mission/mod maker you should be in
ArmA Scripting Tutorials: Variables (Part 3)
Before continuing with public variables topic, which I started in Part 2, I’d like to talk about types of variables or data types if you
Code To compileFinal Converter
So are you ready to lock the code of your function with compileFinal so that it cannot be overwritten by hackers? Paste and convert! (ArmA
ArmA Scripting Tutorials: Variables (Part 2)
In Part 1 I talked about private variables. This part will be about 2 kinds of public variables, public local and public local special. Local
ArmA Scripting Tutorials: Variables (Part 1)
There are 5 kinds of variables in Arma: private, private special, public local, public local special, public global. Each variable kind has own scope of
ArmA Scripting Tutorials: Loops
Loop is a piece of code that repeats over and over. There will be times when you need to do this and there are few
ArmA Scripting Tutorials: Basics
To ; or not to ; that is the question! Simple answer is, if in doubt, do it. Let me explain. Semicolon is used in